

Gem Tower Defense is a tower defense game built on planning and chance.
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Multiple replication of the game have popped out from minigame supported multiplayer games and devices such as Dota 2 Reborn, Blizzard's StarCraft II, Windows and iOS. The concept diversified into a flash adaption/imitation producing a browser playable variant.

It maintained the 42 levels but brought the total towers/structures obtainable to 92 and included bosses which are enemy units with superior health. It was not until June 24, 2007, that the game received its own top downloads, capping at 146,057 in v3.1. Under the "Tower Defense" genre, it is also known as Gem TD. The first Gem Tower Defense sprung from Blizzard's Warcraft game client under the name Gem TD v1.4 featuring 42 levels, unique combinable buildings, multiplayer gameplay and an open map for players to explore. Both the type and quality of the Gems selected determine the damage and use of the structure. Gems are placed to form a maze for extending the length each enemy unit travels thereby increasing the attack time of the Gems. Each Gem is randomly distributed leaving it to chance for a player to acquire the one needed. "Gems" are structures players build to defend their maze. The goal of the game is to eliminate computer-controlled enemies that follow a set path to reach the end of a pathway. The game is based upon strategy, mazing, decision making and chance. Several game clients, Flash browser game websites and mobile devices have hosted variants of the game. It was released on February 18, 2007, under the tower defense subsection of Blizzard's Warcraft III: The Frozen Throne minigames. Gem Tower Defense is a tower defense video game created by Bryan K.
